![]() The textbox is at the top of the menu, it is the name of the current level. Available options here are "Save Level", "Load Level", "Generate Level", "Door No-Clip", various pictured buttons, and a text box, empty or with info depending on level. This will bring a similar looking menu on the left hand side of the screen. To get into edit mode, click the "Edit Mode" button in the ZCMenu. Unlike other Zombiecrafts, zombies will automatically find their way around the world with no waypoints, and levels will regenerate on the spot instead of having to reload the world over again from the menu. "Next Stage" does the opposite, and brings the player forward one. For example, if a player is on wave 7, "Prev Stage" will bring the player back to 6. "Prev Stage" brings the game to the previous wave of zombies. ZCMenu in Zombiecraft Beta Release 2 updated.Īgain. The game continues until the player (or players in multiplayer) die, then the map resets and pauses until the player (Or OP in multiplayer) clicks "Start Game" "Start Game" brings the player to the set spawn, and start the Zombie Spawners. See Edit Mode section for more info on the "Edit Mode" button. When you press GRAVE, it opens up a menu at the right of the screen with "Edit Mode" "Start Game" "Prev Stage", "Next Stage" and "Close" buttons. The first image of the ZCMenu along with the Map Editor.īy default, this menu is loaded up with GRAVE(`) key. On Spetember 4th, Beta 3.3.1 update was released to fix this and included the mystery box platform. This version was unplayable, as the zombies had a faulty pathfinding algorithm which resulted in them taking extremely small steps at a time. The first 1.6.2 update was released as Beta 3.3 on September 1st, 2013, featuring 1.6.2 support and the game session manager. A second 3.1 release was updated to update pathfinding and move the Zombiecraft button away from the 1.6 Minecraft update message. It also updated the mod to Minecraft 1.5.2. It featured better help messages, Gun ammo rendering in overworld, bouncing betties working on normal Minecraft mobs, and groundwork for leaderboards and a map site repository. ![]() On May 3rd, 2013 (Questionable), Zombiecraft Beta 3.1 was released as a small update. The same day it was released, a second version was given out to correct the save path for when making a map for people who aren't playing in the. Beta 3 requires Minecraft 1.4.5 and Forge Universal. This folder is where all maps for Zombeicraft 3.0 Beta 3 and higher should go. On November 9, A second Beta Release 2 was given out to the public, in order to fix various bugs like fire spread never going away, normal Minecraft spawning, multiplayer death issues, some players not being teleported to the game, removed debug keys, fixing keybings, and making doors walkthroughable.īeta 3 was released on December 1st, featuring headshots, classic maps, new guns, removal of knockback, and a new ZC3Maps folder. It boasted features such as the first perks to be added in 3.0, new map selector, maps being saved and loaded in ZCMaps like 2.x, and more. The first version of the beta (Beta release 2) was up for download on November 7, which requires Minecraft 1.4.2 and Minecraft Forge Universal build 332 or newer, according to the developer Corosus on the Minecraft Forums. Like the Pre-Alpha, Beta started at version 2. It also included the textures from Zombiecraft 1 and 2, allowing playes to switch between 16x16 and 32x32 pixel texture packs, a requested feature since 2.0. It is a Minecraft version of Call of Duty's own "Nacht Der Untoten" from the popular Nazi Zombies Mode. This version provides the first map ever to be released for Zombiecraft, "Nacht". It allows you to start a map whenever you want, instead of having it start automatically like previous Zombiecraft versions. It can be brought up with GRAVE (`) and has Use being default E. It features a new "ZCMenu" that allows quick access to map editing mode. It ran on Minecraft 1.2.5, the newest version at the time. Zombiecraft 3.0 Pre-Alpha started at Release 2, the first public release. The new project can be found at Release 2 Zombiecraft is back 10 years after its creation.
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